KymiRing Racing

Texture artist (2013)

While working as an intern at Blackland Games, I worked on a race track presentation done in Unity3D. I textured nearly the entire scene, including the car and the enviroments. Final project yet to be released (and probably never will...). Check out the trailer for the game below and see what could have been:

Here is some of my texture work for the game:

Car interior Car exterior Trackside objects Surfaces

While working at Blackland Games, I also worked on a mobile game called Planetary Guard: Defender as a 3D trainee. You can download the game for your Android device from here.